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Hello

My name is Jeremy Hodge, I'm a Game Developer, Resident Dungeon Master, and Cosplayer.

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My Story

Since I can remember, I've always loved games, from simple games like Minecraft and Club Penguin, to epic open worlds like Skyrim and Runescape, to fast paced shooters like Warframe. Even before I knew that my school had a Game Design degree path, I knew I loved programming, and knew I wanted to make games. In August 2021, I started my studies with game industry vets like Kalani Streicher, Chip Sbrogna, and Rich Wilson. I started my Capstone project in January 2024, as the Lead Programmer for my team working on a 3D robot fighting game called "Circuit Breaker". Now i am working as an Indie developer trying to make it in the harsh Game Industry.

I've always had a creative mind, loving games that allow me to express that, and taking up hobbies that let me use my creativity in ways that my other skills don't let me. one of these hobbies was cosplay, I have created many simple, yet impressive costumes, mostly of my various Dungeons and Dragons characters. i took the time and dedication to learn various skills just for single costumes at times, such as learning leatherworking just to make some armor for an assassin character, or learning makeup to turn myself into a half Devil character.

I've played Dungeons and Dragons since 2016, my freshman year of high school, and it served as my first experiences with game design, making characters with specific purposes, or designing my own dungeons and campaigns, to even designing my own custom content, such as spells, classes, and a whole ritual magic mechanic that I consider to be my crowning achievement when it comes to my finished content.

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